Following up on the teaser trailer for the third episode of its Making Of series from last week, developer Alkimia Entertainment has now released the third video that chronicles the making of its remake of classic RPG Gothic. As the trailer had indicated, the latest Making Of video focuses on the art of the game, and the studio’s vision for it.
As studio art director Daniel Candil put it in the video, “Gothic Remake was this fine line between being realistic and believable and also at the same time having this dark fantasy themed inside, no?” He went on to talk about wanting to ensure that the game felt believable and realistic when it came to its colours and how its textures look.
“Those opposite forces,” said Candil. “One is leaning more into naturalistic, believable, realistic world. The other one is leaning designs of creatures and everything to a more fantastical and dark, grim world. It’s a real world. It tries to be a real medieval simulation, I would say, but with a twist of dark magic and dark, you know, weird stuff happening.”
Head of studio and game director, Reinhard Pollice, spoke about how Alkimia looked at the classic Gothic game to get a good handle on how the remake should look. “We looked at it from the perspective of the full spectrum of Gothic games done by Piranha Bytes, because these are the canon Gothic games, and these are the ones we need to look at,” he said. “And I also feel like these are the ones that the fanbase like the most.”
The trailer also features other members of the development team, including junior 3D artist Ana Gonzalez, who talk about how they had to reinterpret the original RPGs in order to accurately recreate them for the upcoming remake by making use of more modern tools that allow for a higher level of fidelity. A through-line throughout the Making Of video is the fact that, not only does the game need to look realistic while still maintaining its undercurrent of dark, occult elements, it also needs to be believable.
Along with various members of the development talking about figuring out the right blend of inspirations from the original titles while trying to remake it for a modern audience, we also get to see plenty of footage from the game itself. As the video progresses, we get wide, panning shots of a host of different environments from the upcoming Gothic remake, from swamps to castles, and even some dungeons thrown in for good measure.
This is the third part of the Making Of series that Alkimia has been releasing for its Gothic remake, with the second part having come out back in April. The video at the time focused on the differences between the original and the upcoming remake. The first Making Of video, released all the way back in February, revolved around the “essence” of Gothic.
The Gothic remake is coming to PC, PS5 and Xbox Series X/S later this year. While the title doesn’t yet have a release date, check out some gameplay footage in the meantime.















