Grasshopper Manufacture Working on New Title, “More to Show by Fall”

In an interview with Famitsu, Grasshopper head Suda 51 spoke of a new title in the works.

Posted By | On 28th, Mar. 2013

Grasshopper Manufacture Working on New Title, “More to Show by Fall”

After pairing up with GungHo Entertainment, it seems that Grasshopper Manufacture is already making use of its new partnership. Speaking to Famitsu, Grasshopper head Goichi Suda aka Suda 51 has revealed that the “new” Grasshopper already has another game in the works which it will reveal more of this Fall.

Showcasing concept renders to Famitsu, Suda stated that “Yusuke Kozaki, who’s been working with us ever since No More Heroes, drew these. This is the new Grasshopper’s first title, so we’re having him really nail down the art-related stuff first here.

“I suppose it’s become darker and more strongly flavored as we’ve gone through concept meetings with it, to the point where I wondered if it was really okay to go forward with some of this stuff. Normally, by this point, I’d have someone saying to me ‘Hold on, don’t go that way, that’s not good marketing-wise.’

The renders featured, among other things, a young girl with a sword and futuristic Tokyo slums.

“One of our goals here is to have a main character of the sort that hasn’t really appeared before in games, or in action games. I think we’ve achieved that from a pretty early point. The base of the game will be centered around slashing action, which our company is good at, but I’d also like to take advantage of GungHo’s power and knowledge that we didn’t have before. We’re taking full consideration of online and offline aspects as we work on this.”

Whether it will really feature an online component or not and which consoles it’s coming to, whether current or next generation, remains to be confirmed along with the release date.

GungHo president Kazuki Morishita stated that, “We have a general idea of when we want to release it. But we aren’t putting anything in stone yet. We want to take the time to polish this game as much as possible, to the point where the quality is such that this game is 100-percent fun to people.”

Suda ended by saying that, “I think we’ll have more to show by the Fall, so I hope you’ll look forward to it!”

Source: Polygon


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Stellar Blade Celebrates Release with Launch Trailer

Stellar Blade Celebrates Release with Launch Trailer

Shift Up's sci-fi action game sees players playing as Eve, who fights against the Naytiba to safeguard the fut...

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...

Frostpunk Has Sold Over 5 Million Copies Since Launch

Frostpunk Has Sold Over 5 Million Copies Since Launch

The average playtime for the survival city-builder is 24 hours, with three percent of players having over 100 ...

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms...

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

"We are diligently researching technical improvements for Switch performance issues, aiming to release this pa...