Fight with might two-handers or attack with magic and firearms.
Spiders’ GreedFall has quite a few expectations riding on it, especially since the developer aiming to fill the void left by the likes of BioWare. One thing that’s certainly caught our attention is the combat, which allows for a mix of different skills and items. To further exemplify the kinds of styles that players can use, there are two new combat trailers that have been released.
Though short, they highlight the ability to go with buffs and slower but harder-hitting weapons as well as magic and firearms. The core story itself is driven by conflict between five factions on the island of Teer Fradee and depending on one’s decisions, they can either assist the locals or go against them. Companions of each faction will also join you, providing their own interests and conflicts.
GreedFall is out on September 10th for Xbox One, PS4 and PC. For more extensive gameplay that highlights the environment, exploration and enemies, head here. Overall, players can expect a good 30 to 40 hours of gameplay along with multiple endings.