DESTRUCTIBLE ENVIRONMENTS
This is a tricky one- for any open world game, but even more so for GTA. Why? Well, because there’s just so much environment in open world games that making it all destructible presents so many complications for developers. And in a game like GTA, where these environments are populated densely by large and tall buildings and structures, the complications are compounded. However, how cool would it be if GTA 6 gave its players the power to truly alter its world? Being dropped into a large opwn sandbox with not only the ability to do whatever you want but also to destroy whatever you want it indeed a mouth-watering prospect. Can you imagine driving past a large heap or rubble and debris in the middle of the city and thinking back to the time you demolished the building that it used to be with rocket launchers?
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