Developer talks about changes inbound to hit MMO.
Guild Wars 2 is an MMO with a difference, apparently. Apart from being a full fledged game that does not require a monthly subscription or cheap free to play tactics to sustain itself, it also has what has been termed by the developers and fans ‘a living story.’
“There is now, and certainly will be a lot larger focus on ensuring that the content we’re building is creating experiences that people can permanently have when they come back two years later,” he said. “Instead of saying, ‘I see something that happened two years ago but I can’t experience it,’, we want players to say, ‘I’m playing this and I’m playing it as a result of something that happened two years ago.'”
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