Halo 5: Guardians “Built from Ground Up” for Xbox One, Won’t Suffer MCC’s Issues

Frank O'Connor opens up about development issues that plagued Master Chief Collection.

Posted By | On 05th, May. 2015

Agent Locke Halo 5

343 Industries has faced a ton of flak for Halo: The Master Chief Collection with issues that continue to plague the game months after release. Though updates have been released to repair matchmaking and team balancing, other problems like lag in co-op continue. There’s plenty of concern that Halo 5: Guardians will face issues at launch but franchise development director Frank O’Connor told Xbox Achievements this wouldn’t be the case.

O’Connor explained that the overall endeavour of bringing the Master Chief Collection to Xbox One was troublesome from the start. “Halo: The Master Chief Collection is definitely a black eye for us. We’re not going to rest on our laurels or hide from the mistakes we made. However, I will say that the nature of The Master Chief Collection – you’ve got five different game engines, you’ve got five different studios working on it, you’ve got 343 working on putting it all together – the footprint and complexity was outrageous.” This resulted in many issues appearing from the game’s launch itself, according to O’Connor.

However, he maintained that, “Halo 5 is being made by a completely different team. It’s a singular product. It was built from the ground up for this new technology, rather than being sort of dragged kicking and screaming from 2001 and forced and shoehorned into a 2014 console. So the problem spaces are still very challenging but they’re radically different. I think the beta is already a decent first step, in a retail environment, showing that we don’t have the same problems.”

Halo 5: Guardians is out on October 27th on Xbox One. Stay tuned for more details in the coming months.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

Unsurprisingly, the game has been placed in the Fallen Hero timeline. It is set between the events of Tri Forc...

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

In terms of hours played, player numbers, and total matches in its first 30 days, Black Ops 6 is the biggest C...

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Remedy is "still researching a few things", though it will "take the team longer than a few weeks for changes ...

2K Launcher Removed From Every Title on Epic Games Store and Steam

2K Launcher Removed From Every Title on Epic Games Store and Steam

The controversial launcher has been completely sunset. Several titles that necessitated its use are now playab...

Dante’s Ring Announced by The Invincible Developer

Dante’s Ring Announced by The Invincible Developer

The disaster combat action-adventure RPG will enter early access "soon", with Starward Industries aiming for 2...

Nine Sols is Out Now on Consoles With New Boss Rematch Update

Nine Sols is Out Now on Consoles With New Boss Rematch Update

Battle Memories allows for fighting any previously defeated bosses again, though you'll need to finish the gam...