Following a surprisingly low peak concurrent player count on Steam, Halo: Campaign Evolved has reportedly sold 1.2 million copies, according to Rhys Elliott of Alinea Analytics. The firm estimates $67 million in revenue, with Steam reportedly constituting 17 percent.
Unsurprisingly, Xbox – console and PC included – seemingly constitutes 42 percent, followed by 41 percent on PlayStation. The former is all the more notable around 2.1 million allegedly played through Game Pass. Less than 600,000 paid $20 for a Premium Edition Upgrade, which granted five days of advanced access.
As for why Steam apparently underperformed compared to the other segments, the firm’s “Steam review-sentiment analysis” noted that Halo: The Master Chief Collection may have played a part. Available for $40 and sometimes dipping to as low as $10, it includes multiple titles and competitive multiplayer – something that Campaign Evolved lacked.
Coupled with 8.5 million copies reportedly sold on Steam, the value proposition may have caused those on the platform to avoid it. As for PlayStation, which allegedly saw 544,000 copies sold for $32 million in revenue, Elliott claims that “the Xbox faithful were simply far more primed for this than PlayStation owners were.”
You can learn more from Alinea’s report below. Neither Xbox nor Halo Studios has said anything about Halo: Campaign Evolved’s sales performance or player numbers, much less the plan for the franchise’s future. Stay tuned for more updates on that front, although a secret ending in the remake could point to Halo 2 getting the Campaign Evolved treatment.















