Head of Xbox Phil Spencer Says Current-Day Xbox Could Have Kept Hold of Bungie

In a recent interview, head of Xbox Phil Spencer talked about the Bungie split and whether modern-day Xbox could keep the company.

Posted By | On 06th, Dec. 2021

Phil-Spencer

The original developer for the Halo games, Bungie was acquired by Microsoft in 2000 before the release of Xbox system-seller Halo: Combat Evolved. The studio then parted ways after finishing Halo: Reach, after which it developed Destiny and its sequel-which, of course, has been going strong to this date.

In a recent interview with Axios, head of Xbox Phil Spencer talked about the split, and interestingly, said that the modern day Xbox-ecosystem wouldn’t have any problems in keeping the company.

“Could we do it today? I think we could,” Spencer said.

Spencer did acknowledge that the reason Bungie chose to regain its independence at the time was understandable, seeing as the success of Halo benefited Microsoft far more than it benefited Bungie itself.

“At the time they had big ambitions,” he said. “They had sold their business for a certain amount of money. They saw what Halo turned into. And it’s like, ‘OK, Microsoft benefited more than Bungie did from the success of Halo.’ There’s no other story that can be written there.”

Referring to Destiny, Spencer added: “If you’re saying, ‘Hey, I think I’ve got another one of those in me. I want to really take another chance,’ I can understand the allure of doing that as an independent company.”

Halo’s current developer, 343 Industries, is hard at work on its upcoming shooter Halo Infinite. The game’s free to play multiplayer component is already available to play (though still technically in beta), and the single player portion will launch on PC, Xbox One, and Xbox Series X/S on December 8th.


Tagged With: , , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Like a Dragon Series Will Keep Using the Dragon Engine

Like a Dragon Series Will Keep Using the Dragon Engine

"In order to develop Like a Dragon, the Dragon Engine is something that must never be lost," says technical di...

Dragon’s Dogma 2 Guide – Party Composition Tips and Tricks

Dragon’s Dogma 2 Guide – Party Composition Tips and Tricks

The best tips and tricks for the best party composition in Dragon's Dogma 2.

The Bridge Curse 2: The Extrication Interview – Setting, Immersion, Length, and More

The Bridge Curse 2: The Extrication Interview – Setting, Immersion, Length, and More

Producer Williams Wu speaks with GamingBolt about Softstar Games' upcoming first-person survival horror sequel...

Xbox Will Bring “Majority” of Titles to PS5 “at Some Point” – Report

Xbox Will Bring “Majority” of Titles to PS5 “at Some Point” – Report

After the recent GDC 2024, GamesIndustry's Christopher Dring believes Xbox is "in real trouble as a hardware m...

Horizon Forbidden West PC Graphics Analysis – How Does it Stack Up Against the PS5 Version?

Horizon Forbidden West PC Graphics Analysis – How Does it Stack Up Against the PS5 Version?

With this feature, we take a look at Horizon Forbidden West on PC and analyze its aspects ranging from graphic...

Rise of the Ronin Guide – How to Unlock All Allies

Rise of the Ronin Guide – How to Unlock All Allies

Team Ninja's open-world action RPG has several different allies who can help out in missions. Here's how to un...