Head of Xbox Phil Spencer Says Current-Day Xbox Could Have Kept Hold of Bungie

In a recent interview, head of Xbox Phil Spencer talked about the Bungie split and whether modern-day Xbox could keep the company.

Posted By | On 06th, Dec. 2021

Phil-Spencer

The original developer for the Halo games, Bungie was acquired by Microsoft in 2000 before the release of Xbox system-seller Halo: Combat Evolved. The studio then parted ways after finishing Halo: Reach, after which it developed Destiny and its sequel-which, of course, has been going strong to this date.

In a recent interview with Axios, head of Xbox Phil Spencer talked about the split, and interestingly, said that the modern day Xbox-ecosystem wouldn’t have any problems in keeping the company.

“Could we do it today? I think we could,” Spencer said.

Spencer did acknowledge that the reason Bungie chose to regain its independence at the time was understandable, seeing as the success of Halo benefited Microsoft far more than it benefited Bungie itself.

“At the time they had big ambitions,” he said. “They had sold their business for a certain amount of money. They saw what Halo turned into. And it’s like, ‘OK, Microsoft benefited more than Bungie did from the success of Halo.’ There’s no other story that can be written there.”

Referring to Destiny, Spencer added: “If you’re saying, ‘Hey, I think I’ve got another one of those in me. I want to really take another chance,’ I can understand the allure of doing that as an independent company.”

Halo’s current developer, 343 Industries, is hard at work on its upcoming shooter Halo Infinite. The game’s free to play multiplayer component is already available to play (though still technically in beta), and the single player portion will launch on PC, Xbox One, and Xbox Series X/S on December 8th.


Tagged With: , , , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...

PS6 Won’t Cost $1,000, Will Likely Cost Between $600 and $800 – Rumor

PS6 Won’t Cost $1,000, Will Likely Cost Between $600 and $800 – Rumor

In a new video, Moore's Law is Dead has discussed the bill of materials for the PS6 hardware, and compared it ...

Cthulhu: The Cosmic Abyss Director Outlines Everything You Should Know Before Diving In

Cthulhu: The Cosmic Abyss Director Outlines Everything You Should Know Before Diving In

Director Tommaso Sergi wants players to experience "eureka" moments similar to games like Outer Wilds and The ...

PS5 Consoles Only Sold 13,539 Units in Japan Last Week, Nintendo Switch 2 Sold 59,543 Units

PS5 Consoles Only Sold 13,539 Units in Japan Last Week, Nintendo Switch 2 Sold 59,543 Units

Sales of the PS5 family of consoles in Japan for the week ending on April 5th were comparable to Xbox Series X...

Why the Exact Same Things Make Starfield Brilliant to Some and Boring to Others

Why the Exact Same Things Make Starfield Brilliant to Some and Boring to Others

With Bethesda’s latest space-faring RPG making its way to the PS5, we’re expecting the debates around its ...

Starfield in 2026: Finally Fixed or Still Falling Short?

Starfield in 2026: Finally Fixed or Still Falling Short?

Free Lanes may not have turned this into Starfield 2.0, but it does bring the space-faring RPG much closer to ...