"We loved playing it and working on it was a fantastic experience in spite of its cancelation," a former Certain Affinity developer wrote on his LinkedIn profile.
Switching to Unreal Engine 5 "allows us to put all the focus on making multiple new experiences at the highest quality possible," says studio head Pierre Hintze.
Halo Studios also offers a look at Project Foundry, an expansive tech demo that is described as "a true reflection of what would be required for a new Halo game using Unreal".
Xbox and Halo will both be celebrating their 25th anniversary in 2026, and Microsoft says it has plans in place to commemorate the same.
It's claimed that Amblin Television, Xbox, and 343 Industries are attempting to find other platforms where the series could continue. ,
The trilogies considered for inclusion here have a thread running through them, and whilst some can be experienced as a standalone product, they’re really part of an overarching picture portrayed ac...
Following on from a feature we ran some six years ago, here’s another round of fails Microsoft has made – mostly in this current console generation.
Reports have previously claimed that the studio is working on a new Halo title using Unreal Engine 5.
Reports have previously claimed that 343 Industries has a new Halo project in the works unrelated to Halo Infinite.
Some companions can be useful, but others can get in your way, get you killed or do everything possible to ruin a mission.
“I wouldn’t say Halo is of lesser importance, but we have over 20 studios now," says the Xbox boss.
Several trends have come and gone over the years, from loot boxes and Quick Time Events to paid map packs and passwords.
Halo franchise director Frank O'Connor – who has worked on the series for nearly two decades – seems to have left Microsoft.
343 Industries previously confirmed the new season would include maps for Arena and Big Team Battle, a new weapon, and much more.
It seems the long-rumoured battle royale mode, in development at Certain Affinity, is going to have a wider scope than previously anticipated.
"Halo will remain critically important to what Xbox is doing, and 343 is critically important to the success of Halo," Spencer says.
343 Industries has publicly refuted recent reports that the studio will only no longer be developing Halo projects.
Dungeon of the Endless developer Aplitude Studios feels Microsoft's trademark could infringe upon their own.
The first person shooter will overhaul its progression system with the upcoming Winter Update, thanks to the addition of match XP.
343 Industries is reportedly abandoning its internal Slipspace Engine, which made its debut with Halo Infinite, in favour of Epic's Unreal Engine.