Looks like Hellraid will possibly be running at the golden standard of video game graphics.
Hellraid is one of the few games that was supposed to be released on last gen but ended up being a current gen title. A few weeks ago, Techland announced that they have cancelled the PS3 and Xbox 360 versions of Hellraid and the game will now release on PS4, Xbox One and PC in 2015.
Earlier this year GamingBolt interviewed Techland who are also working on Dying Light and received word that the game is targeting 1080p/60fps on both the PS4 and Xbox One. Given that Hellraid runs on Chrome Engine 6 which is the same engine that Dying Light runs on , is it a possibility that Hellraid will also run at the same specs on the new consoles?
It certainly seems that way according to Marcin Kruczkiewicz, who is the producer of Hellraid. “Both games are using the same engine now, so this is the goal for both development teams as well as the engine team,” he said to GamingBolt.
Given that the game is due in 2015 we asked Marcin whether there are any plans to support DirectX12 for the PC and Xbox One versions and how it can help the development scene in general. Marcin was not able to answer our question in full but however Techland seems excited as they always welcome new APIs that help make games better.
“This is a question to our engine team, which is a separate division of Techland. We as developers always welcome new technologies that we can utilize to make more advanced gameplay and better graphics,” he said.