Hideo Kojima Reminisces Over Adding A Camera To Original Metal Gear Solid

The man shares his thought process for the iconic item.

Posted By | On 05th, Mar. 2020

Hideo Kojima

Regardless of what you think of Hideo Kojima – and opinions certainly do seem very strong on him as of late – you can’t deny the man came up with some cool ideas. One of those was adding a camera to the original Metal Gear Solid, which became something of a staple for the series. It was a bit ahead of its time, as photo modes weren’t a common thing then (and they’re barely a thing now, frankly), and in a series of tweets he mulls over that neat little addition.

He mentions that the original idea was to show the world’s 3D nature with an ability to switch from the 3rd person pseudo-isometric view of the game to a first person one. The game then used it to experiment in various ways, including adding what he refers to as “psychic photos,” which were famous photos you could take in-game that would have “ghosts”, which were distorted pictures of various staff members.

Those are some… odd thoughts, but not totally random. The upcoming PC release of Death Stranding will have a photo mode, and Kojima and his production studio have seemingly been teasing photo-related items. Kojima loves that photography, it seems.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

The expansion will "fit in very good" with the main campaign, as per creative director Axel Torvenius, though ...

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

However, developer MachineGames hasn't provided any estimates for what the upcoming action-adventure title's r...

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Players will be able to make use of Indy's camera as a tool in the game, but a Photo Mode won't be included, a...