Will feature “one of the biggest worlds” Crytek has ever built.
Crytek has been having some rather serious financial problems as of late, though it’s been denying the same. Nonetheless, development on Homefront: The Revolution is proceeding with designer Fasahat Salim telling GameSpot that it will push the limits of CryEngine.
“For us, we’re really excited by the scale at which we’re operating. We’re pushing the CryEngine to its limits. This is one of the biggest worlds we’ve [ever] built at Crytek. So we’re very excited about it.”
Of all the cities to have the Koreans take over, why choose Philadelphia? Salim said, “When we were thinking about this game, we could have based it anywhere. We wanted to go with Philadelphia because there’s a lot of symbolic significance in Philadelphia. It’s the birthplace of US independence. To this day, it has a lot of iconic buildings built around independence. It’s home to the Liberty Bell, Independence Hall.”
That’s a fairly strong good point and hopefully, Homefront: The Revolution will overcome any problems that Crytek is facing to release in 2015 for the PS4, PC and Xbox One.