Jetpack Interacting is Working on a Live Service Title in a “Flagship” PlayStation IP

The studio, which was responsible for the PC port of God of War (2018), says it's "working directly with Sony to develop one of its flagship IPs within its much anticipated live services games portfolio."

Posted By | On 30th, Sep. 2022

PlayStation logo

Having found incredible success with its premium single player experiences in recent years, Sony is now looking to expand its first party portfolio and find similar success in other areas as well. One area where the company seems to be heavily focused for the coming years is live services, with plans in place to launch as many as 10 live service titles for the PS5 by March 2026.

One of those, it seems, is being worked on by Jetpack Interactive, the studio that ported God of War (2018) to PC. Over on LinkedIn, the developer says in a post that is working on “a new live services title with Sony”, and mentions that it will be a AAA experience.

Additionally, the studio’s About section on the social media platform adds that it is “working directly with Sony to develop one of its flagship IPs within its much anticipated live services games portfolio.”

Of course, what the IP is remains to be seen, while it also isn’t made entirely clear what Jetpack Interactive’s role in the project is. The studio’s history (and the fact that it describes itself as “a small and flexible studio”) would suggest that it will be involved in a supporting role- but again, that isn’t something that’s explicitly mentioned.

Meanwhile, Jetpack Interactive has also said that it’s still continuing to work with SIE Santa Monica Studio on the God of War franchise. Read more on that through here.


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...

Frostpunk Has Sold Over 5 Million Copies Since Launch

Frostpunk Has Sold Over 5 Million Copies Since Launch

The average playtime for the survival city-builder is 24 hours, with three percent of players having over 100 ...

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms...

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

"We are diligently researching technical improvements for Switch performance issues, aiming to release this pa...

Stellar Blade Will Launch with New Game Plus

Stellar Blade Will Launch with New Game Plus

Any currency, enhancements, drone upgrades, equipment, items and SP earned during a playthrough will carry int...