Jurassic World Evolution 2 Will See Dinosaurs Behaving Dynamically Based on Territory

The developers also talk about other dynamic behaviours and interactions, such as smaller species forming packs to take on the bigger dinos.

Posted By | On 22nd, Jun. 2021

jurassic world evolution 2

Jurassic World Evolution 2 is promising to improve upon what was an already great game in several ways, and from its larger maps to its expanded scope in terms of dinosaurs and modes (among other things) have got fans excited about what the game will have in store for players. But the real joy of Jurassic World Evolution, of course, is getting to see those majestic beasts out in the open, seeing them interact with the environment and with each other.

And that in particular is an area where Frontier Developments are looking to introduce some major improvements. For instance, speaking with Game Informer, game director Richard Newbold explained that one of the biggest factors that will affect the behaviour of dinosaurs and how different species interact with each other will be territory. When a new dino is hatched, it will explore the habitat it is released in to find an area that suits it comforts and needs, and will then claim that territory based on that.

“This system is dynamic,” Newbold explained. “It’s building up as the dinosaurs walk around this enclosure. As the Triceratops moves, it will move its territory in a new direction as the old territory it created long ago starts to decay. It’s walking toward things it needs – water, forest, and ground fiber.”

This, however, will also affect how different dinos interact with each other. “It’s not just about that, but also the territory of other dinosaurs in the area,” Newbold said. “Sometimes the species are complementary and they live together harmoniously; but other times the species will have conflicts. If there’s an overlap in their territories, there may be behaviors between those two dinosaurs. They’ll try to build their territory to their size. It’s a dynamic system that puts a realistic connection between dinosaurs.”

And dino behaviour has seen improvements in other areas as well. For instance, if the new flying dinosaur species get agitated in their habitats, they will try and break out of their enclosures and attempt to go after guests. Meanwhile, how dinosaurs fight each other has also seen improvements, with Newbold explaining: “Predators, when taking after their prey, will chase after them dynamically. There’s no stopping and starting. There’s improvements to the fighting system as well.” This also means that smaller species will form packs when taking on larger animals.

It certainly seems like there’s plenty here to look forward to for fans, and thankfully, we won’t have to wait too long to experience these improvements ourselves. Jurassic World Evolution 2 is out later this year for PS5, Xbox Series X/S, PS4, Xbox One, and PC.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Witcher Remake Will be Open World, Unlike the Original

The Witcher Remake Will be Open World, Unlike the Original

CD Projekt RED confirms the upcoming remake will be a fully open world game. The developer describes it as "a ...

Gotham Knights – Heroic Assault Arrives Tomorrow at 8 AM PT, Adds Starro

Gotham Knights – Heroic Assault Arrives Tomorrow at 8 AM PT, Adds Starro

The villainous alien life-form is tied to the upcoming new mode, which will be available free and support four...

The Callisto Protocol Reviews Will Go Live on December 2

The Callisto Protocol Reviews Will Go Live on December 2

Those waiting for reviews before dipping into the upcoming survival horror title will have to wait until the d...

Warhammer 40,000: Inquisitor – Martyr – Sororitas Class DLC is Out Now on PC

Warhammer 40,000: Inquisitor – Martyr – Sororitas Class DLC is Out Now on PC

The Sisters of Battle join the fray as a new playable class. Three new subclasses are also available, along wi...

Criterion Would “Love” to Make Another Burnout Game, But There Are “No Immediate Plans” for One

Criterion Would “Love” to Make Another Burnout Game, But There Are “No Immediate Plans” for One

"Burnout has a unique take on racing that I think would be absolutely phenomenal now," says Criterion's Kieran...

13 Sentinels: Aegis Rim Crosses 800,000 Shipments and Digital Sales

13 Sentinels: Aegis Rim Crosses 800,000 Shipments and Digital Sales

The sci-fi adventure/strategy game celebrates a new milestone on its third anniversary. It's available for PS4...