Kerbal Space Program 2 has had a pretty tumultuous development cycle so far. Originally scheduled for a 2020 launch, the game was delayed to fiscal year 2021 “to make the experience as terrific as possible”. Not long afterward, it was hit with another delay, this one to Fall 2021, owing to the development team facing challenges brought about by the COVID-19 pandemic.
Now, it has been delayed yet again. As mentioned by Take Two Interactive in its quarterly financial report and then confirmed by creative director Nate Simpson on the game’s official forums, Kerbal Space Program 2 is now scheduled for a launch in 2022. The aforementioned Take-Two report pegs its launch window as FY 2023, which means it won’t be releasing anytime before April 2022.
“We knew we were taking on an immense technical and creative challenge when we started this project,” Simpson wrote. “We’ve heard time and again from this community that quality is paramount, and we feel the same way.
It’s not enough to deliver a bunch of new features – those features have to be woven together into a stable, polished whole. We’re creating a reliable foundation on which players and modders alike can build for another decade or more. That involves solving problems that have never been solved before, and that takes time.”
Development of the game moved from Star Theory Games – who developed its predecessor – to new in-house Take-Two studio Intercept Games earlier this year. Reports emerged some months ago that Take-Two Interactive had poached Star Theory’s staff during the process, leading to the studio’s closure. Read more on that through here.
Kerbal Space Program 2 is in development for PS4, Xbox One, and PC, but following this delay, it’s more than likely that the game will launch for next-gen consoles as well.
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