Kerbal Space Program 2 has been an interesting game to follow. It’s changed developers, and the process was apparently more than a little ugly, and more than a few times, it’s been delayed as well. Announced originally with a 2020 launch window, it was later delayed to fiscal year 2021, then to Fall 2021, and then to 2022. Now, less than halfway through the year, it turns out that’s not happening either.
In a recently released video, the game’s creative director Nate Simpson announced that Kerbal Space Program has been delayed again. It is now scheduled to launch for PC sometime in early 2023, while the PS5, Xbox Series X/S, PS4, and Xbox One versions will arrive later. Later when? There’s no word on that just yet.
Simpson explains that the reason for the delay, simply enough, is the development team at Intercept Games requiring more time to fulfil its ambitions for the game, polishing it as much as it needs to, and ensuring that it runs well on all platforms.
“We’re creating a game of immense technological complexity,” Simpson says (transcribed by Gematsu). “And we’ve assembled a team of passionate, talented people to achieve that goal. But we’ve also set ourselves a very high bar of quality.
“The game has to be performant across a wide range of machines. The graphics have to be peerless. The universe has to be rich and interesting to explore.”
Hopefully for fans looking forward to the game, this will be the final delay for the game- though at the same time, if it needs more time in the oven, it’s best that it gets that time.
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