Kickstarter Tactical RPG, Liege, Approved By For PS4 And PS Vita

Another indie gaming incoming for the PS4.

Posted By | On 17th, Jul. 2013

As of yesterday, Indie game designer, John Rhee’s, tactical fantasy RPG has been approved for the PS4 and PS Vita consoles. When asked about his feelings on being approved by Sony, Rhee was quoted, “The games I played on PlayStation consoles, including classics like FF Tactics, FFVII, Suikoden, and many more, had a huge influence on the vision for Liege, so the thought of getting onto their platform is pretty unreal”.

According to their Kickstarter, Liege has been influence by classic JRPG’s such as the ones listed above, but also by tactical board games such as chess. The game, in typical RPG fashion will feature an epic story line, featuring “ordinary people” finding themselves in extraordinary circumstances.

In addition to the PS4 and PS Vita, Liege is set to release on the Mac, PC, iOS and Android systems. A planned trilogy, the first installment is to hit shelves in early 2014.


Tagged With: , , , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

The expansion will "fit in very good" with the main campaign, as per creative director Axel Torvenius, though ...

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

However, developer MachineGames hasn't provided any estimates for what the upcoming action-adventure title's r...

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Players will be able to make use of Indy's camera as a tool in the game, but a Photo Mode won't be included, a...