Killzone: Shadow Fall Dev Explains Native 1080p Resolution

"Temporal reprojection" explained in detail.

Posted By | On 06th, Mar. 2014

19. Killzone Shadowfall

Guerrilla Games has released a new blog post today regarding Killzone: Shadow Fall, explaining the game’s native 1080p resolution. This was following new information that the game ran at a 1080×960 frame buffer in order to hit 60 FPS.

But this isn’t quite the case. Producer Poria Torkan confirmed that the game runs at 1080p resolution/60 FPS in both single-player and multiplayer, but explained its “temporal reprojection” technique which allowed it to create a full HD image by combining lower resolution frames.

“If native means that every part of the pipeline is 1080p then this technique is not native. Games often employ different resolutions in different parts of their rendering pipeline. Most games render particles and ambient occlusion at a lower resolution, while some games even do all lighting at a lower resolution.

“This is generally still called native 1080p. The technique used in Killzone: Shadow Fall goes further and reconstructs half of the pixels from past frames.”

Torkan said that the developer would “do our best” to communicate its development techniques more clearly in the future, although right now, trying to explain it using the usual terminology is difficult.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...