Warhorse Studios’ Kingdom Come: Deliverance has been out for roughly a month now and sold more than 1 million copies, which is pretty good for a crowd-funded project that’s been in development for almost eight years. That being said, the developer is still working to fix numerous bugs and glitches that plague the game.
There has been some criticism that the promised free DLC, comprising of a dog companion and playable female character and part of the Kickstarter’s stretch goals, weren’t coming to the game. Director Daniel Vávra has clarified on Twitter that they are indeed in the works.
Vávra noted that animations for the dog were still being worked on. The current focus is on patching and polishing the game so there are no exact release dates for the free DLC. That being said, he noted that creating new content “new AI behavior, hundreds of new character animations withe different skeleton, new quests, voiceovers and mechanisms takes LOT OF TIME.”
Though there’s all sorts of planning that must also go into it, Vávra said that the team is currently working on this. As for the latest patch, it’s estimated to go live this week after a delay but we’ll have to wait for more information.
I dont know what to even say about this. Dear @Polygon, @CharlieHall We said a year ago, that dog companion and female characters quests are gonna be delivered as free DLC for backers as well as other stuff. And that is still true. https://t.co/yRcM5cCzcd 1/3
— Daniel Vávra ⚔ (@DanielVavra) March 8, 2018
Currently we are already working on animations for the dog and tournament is partially scripted and will also be part of some future DLC. 2/3
— Daniel Vávra ⚔ (@DanielVavra) March 8, 2018
So only thing that we said is, that we are currently focusing on patches and polishing the game. We will deliver these things later, but currently we dont have any exact dates set in stone. 3/3
— Daniel Vávra ⚔ (@DanielVavra) March 8, 2018
Developing new content with new AI behavior, hundreds of new character animations withe different skeleton, new quests, voiceovers and mechanisms takes LOT OF TIME. It requires financial calculations and planning and then lot of work. We are working on all this as we speak.
— Daniel Vávra ⚔ (@DanielVavra) March 8, 2018
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