CI Games says the quality of work was “lower than expected”; Defiant Studios responds.
Remember Lords of the Fallen 2, the sequel to CI Games’ take on the Soulslike genre? It’s had its share of development issues, losing original developer Deck13 and gaining a new one in August 2018 with Defiant Studios. Now it seems that CI Games has parted ways with Defiant Studios as well, and in a less than happy fashion.
In a polish press release translated by Eurogamer, CI Games stated, “The termination of the agreement was submitted due to inadequate execution by Defiant [of] a key work stage (milestone no. 11), a so-called vertical slice. The quality of the work was lower than expected by the company, as precisely described in the agreement, despite three calls to improve the quality of this stage of work.” As a result, development on the title will be finished in-house with some outsourcing.
Defiant Studios founder and managing director responded to this, telling Eurogamer, “We categorically disagree with the portrayal of Defiant Studios made by CI Games. The team that was working on CI Games’ project was comprised of exceedingly talented developers whose work we fully stand behind. Our team knows how to build quality games as is evident by their key roles in Just Cause 3, Call of Duty: Advanced Warfare, Far Cry 5, Devil May Cry (DmC), and many other top tier projects. As we intend to abide by our contractual confidentiality obligations, at this time we cannot expand further on this matter.”
Regardless, Lords of the Fallen 2 isn’t releasing soon. That was obvious in August 2018 when it came to light that Defiant Studios was resetting development and looking to use a new engine. CI Games did note at one point that it was “very serious” about the sequel, so perhaps it will push to complete it. Stay tuned for more information on that front in the meantime.