Game Overview:
Lords of the Fallen is an action RPG developed by Hexworks and published by CI Games.
It serves as a successor to the 2014 game of the same name, while featuring vastly expanded gameplay mechanics and features.
The Standard Edition is $69.99 and includes a Shader Pack and items. The Deluxe Edition costs $79.99 and features the Dark Crusader set.
However, a recently removed tweet showcased some of the new gameplay while seemingly confirming a release for October 13th.
CI Games and Hexworks' Soulslike action RPG is in development for PlayStation 5, Xbox Series X/S, and PC.
"We believe that players will be able to practice and master all the basics before we let them out in our very unforgiving world," says creative director Cezar Virtosu.
The use of physics for objects like belts and chains and gorgeous real-time lighting is showcased, in addition to Skyrest Bridge.
The world is massive but also full of danger, as players fight to prevent the resurrection of Adyr when the action RPG launches this year.
The action RPG features tons of inter-connectivity in its levels and the Umbral, the world of the dead, to explore with unique treasures.
Choose from nine starting classes, and defeat the demonic Adyr. Cross back and forth between the lands of the living and dead.
The sequel features "uninterrupted" online co-op for two players along with "faster Souls-like combat" and "devastating magic."
CI Games and Hexworks have re-revealed Lords of the Fallen 2, which is now going to be called The Lords of the Fallen.
Its global marketing campaign begins in Q3 2022, as per CI Games. The action RPG is currently in development at Hexworks.
The fantasy game did pretty well for itself.
The dark fantasy title is CI Games' "largest project to date."
Another shake up means we probably won't see this one for a while still.
CI Games says it will follow a "similar production model" to Sniper: Ghost Warrior Contracts.
CI Games says the quality of work was "lower than expected"; Defiant Studios responds.
A new studio is resetting development on the sequel and will use a new engine.
Don't expect it anytime soon though.
Studio lead Marek Tyminski also talks about Deck 13 not being involved.
Following a decent run by the original, concepts and vision for the sequel are underway.