A few updates on Bioware’s next big RPG.
Chris Wynn, the Senior Development Director of Mass Effect, has taken to his personal Twitter feed recently to tease all of the L2’s, L3’s and L5’s amongst us (bonus points if you remember the first L2 you meet in Mass Effect). He said, “Combat is looking pretty great in the latest builds. Biotics plus weapons plus powerful hardware is amazing.” That has me excited.
Furthermore, trusted industry insider Shinobi602 has commented on Mass Effect 4’s possible release date, fairly reasoning that the game will drop in 2016 and not slip to 2017. According to the people the insider spoke to, EA haven’t decided a release date but are targeting Spring or Fall of 2016.
“From people I’ve talked to close to the thing, it’s still a 2016 release but haven’t yet nailed down deciding between Spring or Fall. EA usually has multiple high-profile releases every year, and with Battlefield 5 targeting Q4 2016, for now until I hear more, I’m assuming earlier than Fall is the target. They did however release NFS Rivals and BF4 at the same time, so it could still be the Fall. Of course, delays are always possible with any game, but this thing’s been in development since 2012. It won’t skip next year,” the insider said on NeoGaf.
Spring normally takes place in March, April or May depending on how far north one lives. I personally believe that it’s going to launch either in March or November 2016. These are the usual months in which AAA games are launched. As usual, every information from an industry insider must be taken with a grain of salt but Shinobi602 has a solid track record so far.
On a related note, the producer of Mass Effect 4, Michael Gamble has revealed that they have completed a milestone delivery for the game which will further help them to make changes and fine tune gameplay mechanics. Mass Effect 4 will most likely launch on the PS4, Xbox One and PC, although this has not been confirmed by Bioware or EA yet.
Combat is looking pretty great in the latest builds. Biotics plus weapons plus powerful hardware is amazing.— Chris Wynn (@The1Wynn) March 20, 2015
Oh, what's that? The Mass Effect team is finishing another milestone soon? It's almost like we are building a real game or something.— Michael Gamble (@GambleMike) March 18, 2015
Milestones are interesting because it gives us an opportunity to play through large parts of the game loop, and make adjustments...— Michael Gamble (@GambleMike) March 18, 2015