Mass Effect Andromeda Will Not Have Level Cap And Body Customization

No level cap is always good news.

Posted By | On 19th, Feb. 2017

The closer we get to Mass Effect: Andromeda’s hugely anticipated release, the more information BioWare release for the game. Which makes sense, actually, but seeing how little we knew about the game until rather recently, that is a refreshing thing.

Michael Gamble, Aaryn Flynn and Ian Frazier, three of the leading guys in the Andromeda development team, have been answering questions on Twitter and revealing vital information about the game. When a fan asked how the mechanic of switching abilities on the fly would work, seeing as there are only three slots and a lot more skills, Gamble said it’d work with hotkeys and off the radial menu options.

Further, we now also know that Mass Effect: Andromeda will have no level cap whatsoever, which is something that should hugely please RPG fans. Frazier said that players can keep on levelling up until they’ve maxed out every single skill, though he also noted that they’d have to start a New Game + file at least once to be able to pull that off.

Fnally, Flynn was asked if players could customize the way the body of Sara and Scott Ryder would look in addition to their faces. Flynn confirmed that body customization was not an option in Andromeda.

Mass Effect: Andromeda recently received an excellent gameplay trailer detailing the combat facet of the game. The game is now a little more than a month away from release, and we could not be more excited. Here’s fifteen things you should know about it before you purchase it.


Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...