Tom Clancy’s The Division will be running at 30 FPS according to Massive Entertainment managing director David Polfeldt when he spoke to Gamespot. The reason for this is simple: The team wants to focus on more important aspects such as environmental destruction and real-time weather.
“I think we’re shooting for 30fps because it’s a trade-off, right? Graphical fidelity and immersion are more important to us than the frame rate. If we go for [60fps], we’ll have to make a trade-off on fidelity and other things.
“But because we want to have very, very complex destruction and extremely detailed environments; a complete weather system, full day/night cycle…at some point you have to make up your mind: where do you invest? And for us, it’s going to be 30fps.”
What about the resolution of The Division, especially on differing platforms? Polfeldt responded, “Resolution-wise? I don’t know.” So there you go.
Tom Clancy’s The Division is slated to release in 2015 for Xbox One, PS4 and PC.
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