Metal Gear Solid 5: Ground Zeroes Runs at 1080p on PS4, 720p on Xbox One

Comparison shots have also been released for current and next gen versions.

Posted By | On 17th, Feb. 2014

MGSV_e3_02

Konami and Kojima Productions have released a cross-platform comparison chart for Metal Gear Solid 5: Ground Zeroes, revealing the resolution and frame that each version runs.

The PlayStation 4 versions runs at 1080p and 60 frames per second, which is no doubt the reason for many journalists proclaiming its beauty during the demo session at Nasu recently. You can also check out the various PS3/PS4 comparison shots for the game below and see the difference. The PS3 version runs at 720p and 30 FPS.

Meanwhile, the Xbox One version has been confirmed to run at 720p and 60 frames per second, while the Xbox 360 version runs at 720p and 30 FPS. It’s rather interesting to see the gimped resolution but at this point, with several third party titles being limited to the same, we can’t say we’re surprised. Check out Xbox 360/Xbox One comparison shots below.

Metal Gear Solid 5: Ground Zeroes releases on March 18th in North America and March 20th in Europe.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

The expansion will "fit in very good" with the main campaign, as per creative director Axel Torvenius, though ...

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

However, developer MachineGames hasn't provided any estimates for what the upcoming action-adventure title's r...

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Players will be able to make use of Indy's camera as a tool in the game, but a Photo Mode won't be included, a...