Metal Gear Solid 5: Hideo Kojima Details Challenges And Missions

A large of amount of dynamism will be present for each mission.

Posted By | On 06th, Oct. 2013

MGSV_e3_07
In a recent interview with Inside Games, Metal Gear Solid V: The Phantom Pain director Hideo Kojima revealed some new details which could add to the replayability of the experience. This is in the forma of post-mission analysis and “No Kill, No Alert” challenges.

“In some missions there are ‘No Kill, No Alert’ challenges, and all those challenges are connected by social [rankings] and can be played any number of times. In addition to that, even in the same mission there will be different situations, like different ways to attack and different weather conditions.

“Everything you do will eventually be evaluated at the base. For example, if you bring back the wrong target in a hostage rescue and you should do it again to improve your result. That’s the (non-linear) replay value due to the freedom enhanced by an open world.”

Metal Gear Solid V will be heading to the Xbox 360, Xbox One, PS3 and PS4.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Call of Duty: Warzone Update Removes Armored Cargo Trucks Because They Make Players Invisible

Call of Duty: Warzone Update Removes Armored Cargo Trucks Because They Make Players Invisible

Raven also removed the trucks earlier in an attempt to fix the bug The developer is also looking into problems...

The Head of Ubisoft Massive is Stepping Down

The Head of Ubisoft Massive is Stepping Down

Ubisoft Massive head David Polfeldt is leaving the developer and will return to Ubisoft after taking a six-mon...

Elden Ring – George R.R. Martin Says His Work on the Game Was Finished “Years Ago”

Elden Ring – George R.R. Martin Says His Work on the Game Was Finished “Years Ago”

George R.R. Martin says that while he did a lot of background work for From Software, but hasn't worked on the...

Castlevania Advance Collection Rated for Release in Australia

Castlevania Advance Collection Rated for Release in Australia

The listing shows that M2 is developing the collection, which will likely contain the three Game Boy Advance C...

Lost Judgment Footage Shows Playable Master System

Lost Judgment Footage Shows Playable Master System

This is the first time a classic console will be playable in either the Yakuza or Judgment series. Sega's arca...

Outriders’ Game Pass Launch Has Paid Off, According to Square Enix

Outriders’ Game Pass Launch Has Paid Off, According to Square Enix

The news comes from Square Enix president Yosuke Matsuda, who made the comments during the company’s full ye...