Metro Exodus E3 Demo Level Was 20 Times Bigger Than The Biggest Level In Last Light

The upcoming shooter is going to be much larger in scope than its predecessors.

Posted By | On 11th, Jul. 2018

Metro Exodus_03

Much has been said about Metro Exodus’ larger, more open ended level design in recent weeks. The game’s developers have spoken about how each level can be multiple hours long, while they’ve also gone into some detail about how the game will handle exploration and optional content. The impression we’ve been getting from all that is that Exodus is going to be much, much larger in scope than either Metro 2033 or Last Light. That definitely is going to be the case, according to Huw Beynon, who is the head of global brand management at Deep Silver.

We sat down for a chat about the game with Beynon not too long ago, and we posed the question of just how big the game’s total map area is going to be compared to previous games. Apparently, according to Beynon, the demo level we played at E3 itself is twenty times as large as the largest level from Last Light, the previous game. What’s even more interesting is that that is not even going to be the biggest level in the game.

“Significantly bigger,” he said when we asked him about the game’s map size. “I think the largest level from the previous game, Metro Last Light, was 200 by 200 meters. The one you played today was 20 times the size. And that’s not even our biggest level.”

That sounds incredibly exciting. I’ve mentioned several times in the past how the game’s larger scope and more open ended nature is looking like a mouth-watering prospect, and I’m hoping 4A Games will structure and craft that world well enough that it doesn’t feel needlessly large. We played the aforementioned E3 demo, and it impressed us quite a lot, so we’re quite optimistic. You can read our impressions here.


Keep On Reading!

Silent Hill 2 Remake Gets New Update Fixing PS5, PS5 Pro’s Performance Mode Bugs From August

Silent Hill 2 Remake Gets New Update Fixing PS5, PS5 Pro’s Performance Mode Bugs From August

The update also brought in a host of other bug fixes across visuals, gameplay, and cutscenes, further refining...

Death Stranding 2: On the Beach, Atomfall, and More Coming to PS Plus Extra and Premium in November

Death Stranding 2: On the Beach, Atomfall, and More Coming to PS Plus Extra and Premium in November

Kojima Productions' critically acclaimed sequel joins this month's offerings alongside Trepang2 and Dragon Que...

Star Wars: Galactic Racer Studio Has Been Silent Because It Is Still “Logging Feedback”

Star Wars: Galactic Racer Studio Has Been Silent Because It Is Still “Logging Feedback”

Publisher Secret Mode noted that the amount of feedback has been massive, and that Fuse Games didn't want to "...

GTA 6 is the Most Pre-Ordered Title in History on the PlayStation and Microsoft Stores

GTA 6 is the Most Pre-Ordered Title in History on the PlayStation and Microsoft Stores

With nine days left before its worldwide launch, Sony and Xbox have confirmed that Rockstar Games' latest has ...

Former PlayStation Boss Believes Auteurs Like Hideo Kojima, Neil Druckmann “Built This Business”

Former PlayStation Boss Believes Auteurs Like Hideo Kojima, Neil Druckmann “Built This Business”

He said that the "creative genius" of these auteurs tends to result in some of the most memorable experiences ...

NBA 2K27 Sold 4 Million Copies, Missed Sales Expectations Due to GTA 6, Says Take-Two CEO

NBA 2K27 Sold 4 Million Copies, Missed Sales Expectations Due to GTA 6, Says Take-Two CEO

He didn't seem too worried though, noting that he's glad one of Take-Two's other outings is cannibalizing sale...