Microsoft Cloud Improving Particle FX Unlikely In Upcoming Years Due To Infrastructure Latency

If connections really allow for computation offloading to servers then it could be a possibility.

Posted By | On 10th, May. 2014

When Microsoft showcased the so called power of the cloud at the recent Microsoft Build event, many were taken aback by the potential of this technology. After all Microsoft has claimed that the cloud could make the Xbox One 32 times more powerful than it already is. But is that really the case? GamingBolt spoke to Persistant Studios’ CEO Camille Mirey to find out.

Persistant are working on PopcornFX, a middleware tool that focuses on 3D real time particles in video games. The middleware is being used AAA titles like Black Desert and is currently available for PC, PS4, Xbox 360, Xbox One and PS3. PopcornFX is mostly dependent on the CPU for compute power and since the cloud promises more compute power, this should ideally enhance particle effects. But Camille believes that the technology is still a few good years away to realize its full potential.

“This question is a bit hard to answer! Probably in the future, if connections really allow for computation offloading to servers or if full streaming becomes a widespread solution (unlikely in the upcoming years due to latency of current infrastructures). Even with ever-increasing compute power, our challenge is to get the best of any hardware with tailored optimizations!,” Camille explained to GamingBolt.

Given that Microsoft has been pushing the cloud on the Xbox One for some time, it’s high time that they show us a practical demonstration of the power of cloud running in real time on the Xbox One. May be the upcoming E3 will have some answers.

This is just a snippet of our interview with Persistant Studios and we will have more in the coming days.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Manor Lords Has Already Sold Over 1 Million Units

Manor Lords Has Already Sold Over 1 Million Units

The game also hit a peak Steam concurrent player count of over 170,000, which is the highest ever for a city b...

Destiny 2 Will Remove Legacy Gear Power Limits in The Final Shape

Destiny 2 Will Remove Legacy Gear Power Limits in The Final Shape

There's no "recovery mechanism" for those who deleted their Legacy items, but Bungie will reintroduce sources ...

Destiny 2: The Final Shape Will Let You Boost Friends to Your Power Level

Destiny 2: The Final Shape Will Let You Boost Friends to Your Power Level

Players with the highest Power become the Power Leader and can thus raise teammates to five levels below their...

Destiny 2: The Final Shape Teases Upcoming Omen, Attendant, and Grim Enemies

Destiny 2: The Final Shape Teases Upcoming Omen, Attendant, and Grim Enemies

While the Omen and Attendant use Strand to crowd-control players, the Grim shoots from above, stunning them wi...

No Rest for the Wicked Trailer Highlights Positive Early Access Impressions

No Rest for the Wicked Trailer Highlights Positive Early Access Impressions

Moon Studios' Souls-like action RPG is available for PC via Steam Early Access and has received some praise de...

Counter-Strike 2 Update Adds Left-Hand Aiming, Dropped Weapons Panel, and More

Counter-Strike 2 Update Adds Left-Hand Aiming, Dropped Weapons Panel, and More

Dust 2 also returns with Overpass removed from the Active Duty map pool. Other maps like Inferno, Baggage and ...