Microsoft Corporate VP: “More Gigaflops and Teraflops Don’t Matter at the End of the Day”

It's all about the games, as usual.

Posted By | On 01st, Oct. 2013

xbox_one_kinect
If they’ve said it once – via Albert Penello, the man who currently leads planning on the Xbox 360, Xbox One and Kinect – Microsoft has said it again: It’s the games that matter in the war of the next generation consoles, not the technology. Corporate Vice President for Microsoft Phil Harrison recently spoke about the same to EDGE.

“Well I think there’s a couple of things I would say, one is that every platform I’ve ever been involved in somebody has said ‘oh, this has got more gigaflops or more teraflops than the other one,’ and at the end of the day it never really matters. It’s all about having the best games and having the most impressive experiences, and clearly Xbox One has the best games. So that would be my first response.

“The other is that any time that you ask a developer – including, by the way, our own internal studios – in the run up to launch of a console you’re going to get a slightly nuanced answer because the operating system’s not finished, the performance of the machine’s not locked, and as you may be aware we can increase CPU and GPU capability on Xbox One.

“So I think it’s impossible to draw any conclusions from that based on pre-launch unfinished hardware and unfinished operating systems. My main response is going to be always that it’s about having the best game experiences and the widest possible set of content that people want to play.”

Considering the launch line-up for both platforms, which includes first party and third party titles, both the Xbox One and PS4 are certainly doing their damnedest to provide consumers with games they want to play. Which one will you be going for? Let us know below.


Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...