Microsoft Exec Says Large Xbox One X Patch Sizes Being Looked Into, Encourages Users To Buy External HDD

Microsoft exec talks about the massive patch downloads.

Posted By | On 07th, Nov. 2017

With the Xbox One X available now, a lot of developers have been releasing patches for their Xbox One games to optimize them for 4K resolution and HDR output. Predictably enough, though, some of these patch files have been absolutely massive in size- take Quantum Break, for instance. In an interview with Game Informer, Xbox marketing head Albert Penello said that this issue is being looked into at Microsoft.

When asked about the massive file sizes, and how Xbox One X owners should deal with these (especially considering that the Xbox One X only comes with 1 TB internal memory, unlike the Xbox One S, which had 2 TB SKUs as well), Penello said that in addition to several steps that Microsoft have already taken, they’re looking further into the issue as well.

“We’re generally seeing that the 4K patches are bigger, but they’re obviously not double or four times bigger,” Penello said. “They’re on average probably a third larger than the 1080p assets. We’re doing a lot of what we call intelligent delivery to help that on both consoles. We have enabled a new set of tools for developers to allow them to segment the assets by console, and also things that take up a lot of space like language packs and stuff like that, which typically go down as one big download. We’re making a lot of effort with developers to make downloads better.”

“I also have to remind myself and people in the industry that we have abnormally large content libraries relative to the average customer because of what we do,” he continued. “We definitely run into edge-cases that the typically customer won’t run into.”

Penello did, however, encourage Xbox One X owners to buy an external hard drive nonetheless. “The last thing is that I do encourage the external hard drive as something we’ve supported from the get-go,” he said. “We’ve found that even when we had internal hard drive swap ability like on Xbox 360, that people don’t really like to crack open their consoles. Having external hard drive support – and those are very affordable these days; there was just this 4 TB on sale for, like, $110 I think – is a great way to get a ton of storage.”

“I think we have a lot of options for people,” he added. “Obviously, we’re trying to solve it with the developers, we’re trying to solve it for users, and we’re trying to make it easy for people who do have huge libraries to expand their storage without have to get a new system or crack it open or anything like that.”

The Xbox One X launched today worldwide. Stay tuned to GamingBolt for continued coverage.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Marvel Rivals’ Clone Rumble Event Begins March 7th, Includes Free Marvel 1872-Inspired Skin

Marvel Rivals’ Clone Rumble Event Begins March 7th, Includes Free Marvel 1872-Inspired Skin

Battle it out with 12 copies of Mister Fantastic, or engage in some turret defense with a team of Punishers in...

Blades of Fire PC Hardware Specs Revealed For 1080p/60 FPS to 4K/60 FPS

Blades of Fire PC Hardware Specs Revealed For 1080p/60 FPS to 4K/60 FPS

Interestingly, all the recommended hardware for Blades of Fire involves the use AMD's FSR technology in variou...

Atelier Yumia: The Alchemist of Memories and the Envisioned Land Has Gone Gold

Atelier Yumia: The Alchemist of Memories and the Envisioned Land Has Gone Gold

The latest title in Gust's long-running Atelier franchise launches on March 21st for Xbox One, Xbox Series X/S...

Blades of Fire’s Progression Will Revolve Around the Player’s Weapons and Skills Instead of RPG Stats

Blades of Fire’s Progression Will Revolve Around the Player’s Weapons and Skills Instead of RPG Stats

Blades of Fire will make heavy use of the Forge mechanic, where players will get to design weapons suited to t...

Atomfall Developer Says No Two Playthroughs are Alike in New Extended Gameplay

Atomfall Developer Says No Two Playthroughs are Alike in New Extended Gameplay

Ben Fisher, Rebellion's head of design, discusses the game's approach to nonlinear storytelling and the multip...

Suikoden 1 and 2 HD Remaster is the “Starting Point for the IP’s Revival,” Says Producer

Suikoden 1 and 2 HD Remaster is the “Starting Point for the IP’s Revival,” Says Producer

Suikoden 1 character designer Junko Kawano also returned to redraw portraits for all 108 playable characters a...