Earlier this week Microsoft announced Project Scorpio, the next era of console gaming. An era where consoles won’t be tied to a particular set of hardware architecture for a number of years but instead Microsoft will be pushing a upgraded SKU every 3-4 years. The next Xbox will see a massive boost in GPU processing and a big jump in memory bandwidth along with a possible boost in CPU clock speed.
The upgraded console will in many ways also bring the Xbox closer to PC spec, enabling 4K gaming on consoles for the first time ever. And according to Microsoft’s head of marketing Aaron Greenberg, Xbox Scorpio will break the wall between PC and console gaming.
“This was really under the vision that Phil Spencer provided,” he revealed to Gamereactor. “His vision was really about putting the gamer at the center of everything we do. Allowing players to play without boundaries, these walls that existed between PC and console gamers. We really felt that didn’t need to be there. As gamers we don’t just play on one box or in one room and so how we can continue to let you take the games you buy from us and digitally have access to those across multiple devices without having to buy the games again.”
“Being able to provide hardware upgrades. Not just making it smaller but giving you new tech. And the benefits from the PC side with 4K gaming…how can we bring it to consoles without having to wait for man,y many years for that. So that was really the vision of Phil and the team under him. I think we are pretty proud of what we are achieving so far.”
In many ways Microsoft are setting a big precedent in revolutionizing console gaming forever something that Sony also plans to do, albeit with a reportedly weaker hardware in PlayStation NEO. We will keep you updated as this builds.
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