Capcom has announced that Monster Hunter World will be releasing on August 9th for PC. Check out the reveal trailer below. Just like with the PS4 and Xbox One versions, the PC version will be available on Steam in two versions: Standard ($59.99) and Deluxe Edition ($59.99 plus $14.99 for the Deluxe Kit, though the total bundle is slightly cheaper).
On pre-purchasing the Standard Edition, players will receive the Origin Armour Set and the Fair Wind charm. The latter increases attack power while also reducing damage taken. The Deluxe Edition includes the same on pre-purchasing, but also comes with the Samurai layered armour set, three gestures, two sticker sets, Wyvern face paint and the Topknot hairstyle.
The minimum and recommended system requirements (which leaked earlier today) can also be seen below, courtesy of the game’s Steam page.
MINIMUM:
- Requires a 64-bit processor and operating system
- OS: WINDOWS 7, 8, 8.1, 10 (64-bit required)
- Processor: Intel Core i5-4460, 3.20GHz or AMD FX-6300
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R7 260x (VRAM 2GB)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 20 GB available space
- Sound Card: DirectSound (DirectX 9.0c)
- Additional Notes: 1080p/30fps when graphics settings are set to “Low”
RECOMMENDED:
- Requires a 64-bit processor and operating system
- OS: WINDOWS 7, 8, 8.1, 10 (64-bit required)
- Processor: Intel Core i7 3770 3.4GHz or Intel Core i3 8350 4GHz or AMD Ryzen 5 1500X
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 (VRAM 3GB) or AMD Radeon RX 570X (VRAM 4GB)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 20 GB available space
- Sound Card: DirectSound (DirectX 9.0c or better)
- Additional Notes: 1080p/30fps when graphics settings are set to “High”
For those worried that the Additional Notes indicate a capped frame rate, a blog post by Capcom revealed that resolutions up to 4K and a frame rate of 60 frames per second will be supported. Additional graphics options can be seen below with Subsurface Scattering, Resolution Scaling, Ambient Occlusion, Shadow Quality and much more being customizable. What are your thoughts on the PC version’s release date? Let us know in the comments below.
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