Mortal Kombat Mythologies: Sub-Zero
So what was Tobias’s excuse for Mortal Kombat Mythologies: Sub-Zero? The side scrolling action platformer focused on Sub-Zero, tasked with finding an amulet by the mysterious Quan-Chi. As a prequel to the first game, Mythologies: Sub-Zero ended up terrible in every single sense of the word. The graphics looked weird, the controls were dreadful (imagine pressing a button to “turn” and change directions) and the difficulty was artificially inflated to a ridiculous measure. Long story short, if Special Forces never came to be, Mortal Kombat Mythologies: Sub-Zero would easily be the worst game in the franchise.