Nintendo Doesn’t Care About Competition

Posted By | On 12th, Jul. 2010

Nintendo president Satoru Iwata says he is “not conscious” of any competition, be it Apple, Microsoft, or their arch rivals, Sony. Concentrating on others would lead Nintendo into the “trap” of “shortsighted business philosophies” and a preoccupation with “spoiling” another company’s ideas, he said.

“On the contrary,” he said, “we ourselves assume that our rival is everything consuming people’s interest, time and energy. If we were to consider one specific thing as our rival, we would do nothing but think of how to beat it.

“…Even if we ask customers what kind of games they want to play and develop one game as they requested, it may not always greatly excite them. Instead, we should develop what is beyond their imagination and let them say, ‘This is unexpectedly interesting,’ or ‘This is the very thing I have been wanting.’ We can say that our business is very unique.

“…it is more important for our unique business to always ask ourselves, and try to answer such questions as, ‘What does it mean to make people interested in something?’ ‘What is worth spending people’s time and energy on?’ Or ‘What do people find amusement in?’

“We would be glad if you understand that, as the basis, we are not conscious of any certain rivals,” he said.

On cloud computing, Iwata said, “With cloud computing, for example, customers would be irritated even by a slight delay in response after pressing a button. So, for what is suitable for cloud computing, we will take advantage of the technology in the future.

“It is also natural that we will align with a service provider of cloud computing, and not going through the trouble to develop our own facilities. Having said that, cloud computing would not conquer every field of entertainment because present telecommunication technologies inevitably involve a certain delay and limitation of transmission speed.

“We would employ Cloud Computing as far as it is useful,” he concluded.

Hmmm…. if only Microsoft and Sony could do that…


Tagged With: , , , ,

Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...