No RAM Limit for Indie Developers on Xbox One

Indie developers get access to full range of development tools.

Posted By | On 26th, Jul. 2013

XboxOne

Following the news that Microsoft would allow for complete indie self publishing on the Xbox One, a reversal from not only the expected policies for their next generation console, but also from how they handled this on the Xbox 360, Microsoft have released a bit more details to quell any further fears that indie developers might be getting the short end of the stick on the Xbox One. Specifically, Phil Spencer took to Twitter to allay any suspicions that indie developers would get access to a limited set of tools and resources on the console.

When Spencer was asked whether indies would indeed be limited to just the 3GB in the console’s Windows partition, he responded: “Goal is to allow devs access to full pool of resources available, no indie RAM limit.”

He also talked about discoverability of indie games on the Xbox Live, another concern that carries over from Xbox Live, which made it very difficult for  regular users to find indie games. Spencer detailed how this would work on the Xbox One:

“We are committed to creating a search tools and marketplace pivots to allow you to find games you’ll like,” he said. “More details to come. Likely pivot is ‘Most Popular’ giving you a view of what people are buying regardless of how it is published.”

It sounds like Microsoft is working extra hard to work with indies and give them a flexible, powerful platform tailored to their liking. Considering how hard Sony and Nintendo have worked towards the same end, it’s good that Microsoft isn’t ignoring indie developers either, especially now that they represent such an important niche of modern gaming.

[Thanks, CVG!]


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Metroid Prime 4: Beyond Gameplay Showcases Quality Mode, Boss Battle, and Mouse Controls on Switch 2

Metroid Prime 4: Beyond Gameplay Showcases Quality Mode, Boss Battle, and Mouse Controls on Switch 2

The opening of Retro Studios' first-person shooter has Samus and the Federation battling the Space Pirates to ...

Indiana Jones and the Great Circle Gets New Behind-the-Scenes Video About Becoming Indy

Indiana Jones and the Great Circle Gets New Behind-the-Scenes Video About Becoming Indy

The video features a host of voice actors talking about their time working on the game, as well as the voice o...

Nintendo Switch 2 Uses LCD Display Over OLED Because of Advancements in Technology

Nintendo Switch 2 Uses LCD Display Over OLED Because of Advancements in Technology

Nintendo also pointed out that, despite featuring an OLED display, the Switch wasn't able to support HDR, unli...

Mario Kart World – Grand Prix, New Items, Rail Riding, and Much More Showcased in New Gameplay

Mario Kart World – Grand Prix, New Items, Rail Riding, and Much More Showcased in New Gameplay

Nintendo's latest kart racer operates on a whole different scale with larger courses and more racers when it l...

Nintendo Switch 2 Could Have Been Called Super Nintendo Switch

Nintendo Switch 2 Could Have Been Called Super Nintendo Switch

Nintendo wanted to avoid consumers from associating the Switch 2 with the relationship between the NES and the...

Fast Fusion is a Super-Fast Futuristic Racing Game Coming to Switch 2 on June 5

Fast Fusion is a Super-Fast Futuristic Racing Game Coming to Switch 2 on June 5

Anti-gravity racer Fast Fusion has been described by its developers as "the fastest racing game you may have e...