Tomb Raider: Legacy of Atlantis Drops New Behind-The-Scenes Look At Egypt in Development
Lara’s time in Egypt might require you to set aside time for gawking at the sights, given how strikingly crafted they are.
Castlevania: Belmont’s Curse is Getting A Free Demo on October 1st
It’s always a joy to join a Belmont on an adventure, and the chance to begin one ahead of schedule is certainly welcome.
Resident Evil Veronica Internally Delayed to Fall 2027 – Rumor
Insider AestheticGamer says there's a "high chance" the remake launches later next year, allegedly due to "some late changes."
Final Fantasy 7 Revelation Reportedly Sees Return of 4K/60 FPS Versatility Mode on PS5 Pro
Introduced in Final Fantasy 7 Rebirth, the mode uses PlayStation Spectral Super Resolution to target 60 FPS and upscale at 4K.
“We Are Not Done With Destiny,” Says Bungie, Starting With Restoring Destiny 2’s Removed Content
"Destiny is foundational to Bungie’s future," as the developer promises "more stories to tell" and "new worlds to build."
007 First Light Targets 30 FPS on Switch 2, Latest Delay to Ensure the “Most Polished Form” for Fans
Porting work is "going very well," says technical producer Cristina Vega, but "We can't quite say we've reached the final stage yet."
Thief: The Dark Project Remastered Showcases Gameplay, Radial Menu in Latest Trailer
The trailer for Thief: The Dark Project Remastered clocks in at just over 90 seconds in length, giving us a good look at its updated visuals.
Cronos: Lazarus Gameplay Details The Pathfinder’s Brutal Efficiency and a New Explosive Ability
How can you weaponise decoys, invisibility and teleportation? Very easily, as showcased by Bloober Team in this new presentation.
Final Fantasy 7 Revelation Will Automatically Raise Levels to Accommodate Story-Focused Players
Players will encounter the option at a "certain point", which will adjust their level accordingly and deliver a more linear experience.
Resident Evil Film Makes $108.3 Million in Worldwide Box Office on Opening Weekend
Zach Cregger's Resident Evil film reboot brought in $60 million in the US market, along with $48.3 million from international markets.
Marvel’s Wolverine Guide – How To Unlock All 32 Suits And 26 Claws
Boost Logan’s base health and look snazzy too by unlocking every Suit and Claw to be found in Marvel’s Wolverine, using this guide.
Hideo Kojima Isn’t Sure if Physint Will Come to PlayStation
Kojima spoke about how he has still been in the experimentation phase for the game, and that even its game engine hasn't been decided yet.
Final Fantasy 7 Revelation Can “Easily” Take 100+ Hours to Complete, Says Director
Naoki Hamaguchi also reveals that he's completed 46 playthroughs of the massive RPG, sneaking in playtime "even on business trips."
Marvel’s Wolverine – Why Every Fight Feels So Satisfying
Insomniac has crafted a take on Wolverine that nails what the character is all about, but is that all that makes this one as addictive as it is?
Marvel’s Wolverine: Breaking Down That Wild Finale, And What It Means For Wolverine 2
Insomniac has made some bold moves in a story that cements Logan as part of its budding superhero universe, while weaving in the X-Men and a bigger picture with aplomb.
Minecraft Dungeons 2 – 15 Things We Know So Far
From a mysterious new dimension to expanded combat and buildcrafting, Minecraft Dungeons II is set to expand the original’s format.
Crimson Desert’s Latest Patches Show the Base Game Is Far From Forgotten
The upcoming DLC may be the main focus, but that doesn't mean the base game is being neglected, as recent patches have shown.
Gears of War: E-Day – 14 More Gameplay and Story Details
Marcus and Dom take center stage once more in a throwback to a pivotal period in Sera's history. Here's what you should know.
Marvel’s Wolverine is the Third Best-Selling Physical PS5 Game in the UK for 2026
Insomniac's latest release sits just under Resident Evil Requiem and 007 First Light in the top-sellers list, and above Black Flag Resynced.
Physint is “The Biggest Selling Title I Could Possibly Create”, Says Kojima
In an interview, Kojima spoke about how he was "shocked and surprised" about Sony's decision as Physint wasn't going to be a risky project.


























