Why Gothic 1 Remake Sold So Well Despite Its Flaws
Despite an above-average critical reception, Alkimia Entertainment's remake is a certified success, bugs and all. Here's why.
Fable Might Be Reviving the RPG Feature Everyone Forgot
Playground Games might be on to something truly special with its Fable reboot, thanks to a take on Albion that comes to life in unexpected ways.
Assassin’s Creed Shadows’ Final Update Concludes Naoe and Yasuke’s Story, Adds New End-Game Domains
Ubisoft promises some "narrative connections" to the upcoming Assassin's Creed Black Flag Resynced with the mysterious Black Tides.
The Blood of Dawnwalker Reaches Nearly 1.5 Million Wishlists Before September Launch
Preliminary sales are unknown, but Rebel Wolves says it's a "better metric for us, because players tend to be reluctant to pre-order."
Xbox Closing At Least 2 Studios by 2026 End, Including One “Which Could Come as a Shock” – Rumor
It's reportedly not Obsidian Entertainment or Rare, but "everything is on the table at Xbox", as layoffs seemingly loom large in July.
The Blood of Dawnwalker Will Have “Smaller, Free Add-ons,” Says Rebel Wolves CEO
Game director Konrad Tomaszkiewicz says the team is "planning a roadmap" but has yet to nail down all the finer details.
BrokenLore: DON’T LIE Scheduled To Release On September 10, 2026
A new protagonist takes the stage in Junko, who could bring further insights into the darkest corners of the human mind.
Halo: Campaign Evolved Charting Strongly in Pre-Orders on the PlayStation Store
Master Chief’s PlayStation debut is shaping up well, with the Standard and Premium Editions among the top ten most pre-ordered.
Xbox Game Studios Head Craig Duncan Has Stepped Down – Rumor
Louise O'Connor, chief of staff, is also reportedly gone, as all first-party studios at Xbox will allegedly work under Matt Booty.
Tomb Raider: Legacy of Atlantis Players Can “Customize Their Challenge” With Difficulty Options
Director Raul Siquiera says, "That was one of the things that we really wanted to preserve and make sure that players had a good foot."
Palworld 1.0 Teases “New Weapons, Armor, Gear and More” Ahead of Its July 10 Release
The World Tree inches ever closer, and the conclusion to a long journey looks quite exciting thanks to the update’s many additions.
The Relic: First Guardian Launches July 31st for PS5 and PC, New Trailer Showcases Intense Combat
Reclaiming Asiltus could challenge even the best, though Xbox Series X|S and Switch 2 players will need to wait a bit longer.
Fable Team Promises Difficulty Options for a “Sterner Welcome” in Albion After Combat Concerns
"We promise the guards haven’t all taken up tea drinking mid-shift," says Playground Games, whose latest gameplay was on Story difficulty.
Dragon’s Dogma 2 is Discontinuing the Deluxe Edition and Various Microtransactions on June 25th
The base game is also getting a permanent discount, no doubt to attract new players ahead of the launch of Dark Arisen in October.
Grand Theft Auto 6 Coming in November Unless Something “Catastrophically Goes Wrong,” Says Insider
While there haven't been any new details or gameplay, Rockstar's next magnum opus is apparently on track to release this Fall.
Senua is “Quite A Bit Longer” and “More Expansive” Than Previous Hellblade Titles
Ninja Theory promises a "fully-realized action-adventure journey" while "keeping the experience deliberately paced around Senua's story.”
Onimusha: Way of the Sword Promises Robust Console Graphics Modes, While PC Leans on Upscaling
PC players can look forward to DLSS 4.0/4.5 and FSR 3.1 support, but FSR 4.0 appears to be missing for its September 25th launch.
Resident Evil Zero Remake “Rebooted Mid-Development,” Now Led by Veronica Team – Rumor
Resident Evil Requiem's story expansion is also allegedly "further out," seemingly launching after the Code: Veronica remake.
Gears of War: E-Day’s Budget is “Upwards of $400 Million” – Rumor
Insider Gaming's Tom Henderson calls it "insane" and claims the decision to make it Xbox console exclusive occurred "5-6 weeks ago."
God of War Laufey Director Says Fusion of “Old and New” Combat Systems is Possible Because of Faye
"What does it look like for those things to come together, and who can do that best for us?" says Santa Monica Studio's Ariel Lawrence.



























