Palworld 1.0 is Going to Shock Players With How Much Content it Adds, Says Publishing Head
John Buckley also spoke about how, with the 1.0 update, the studio wants to make Palworld a game that has "something for everyone".
Ghost of Yōtei’s Combat Designer Says Takezo the Unrivalled Was Intended to be a “Super Boss”
Theodore Fishman spoke about how the concept of a "super boss" hadn't really been attempted at Sucker Punch Productions before.
Resident Evil Requiem Sells Over 6 Million Units
This is "the fastest that a title in the series has reached this milestone", according to Capcom, about the acclaimed survival horror.
Resident Evil Requiem Ending Breakdown: The Road to Resident Evil 10
Resident Evil Requiem’s ending reveals the larger threat behind the story while setting the stage for an even bigger conflict that will likely unfold in Resident Evil 10.
WB Games Montreal Has Seemingly Been Hit by Lay-Offs
While Warner Bros. itself is yet to make any definitive statement on the matter, several now-former employees confirmed the lay-offs.
Have Gamers Become Too Comfortable With Sequels and Remakes?
Are developers simply too wary of taking risks with upcoming releases, or is this a case of supply and demand with players?
Project Helix’s Rumored Performance Lead Over PS6 is “Not That Meaningful” – Rumor
This discussion comes from the fact that Project Helix is slated to have around 26 percent more compute units than the PS6.
Greedfall: The Dying World Review – Stayed For The Plot
Spiders’ prequel to the first game manages to impress aside from a few, rather avoidable hiccups.
Marathon’s Increased Audio Range of Player Gunfire Was “An Overcorrection,” Bungie Working on Fixes
An update is also coming this week that will increase the stack size of consumables, ammo and salvage in the Vault, freeing up space.
Donkey Kong Bananza May Influence Future Projects, But Producer Says Freshness is the Real Standard
"Probably, we'll see the same sort of phenomenon as we did when going from Super Mario Odyssey to Donkey Kong Bananza," per Kenta Motokura.
Ghost of Yōtei: Legends Unlocks Quickplay for Survival Missions, Nerfs Archer’s Ultimate
On the bright side, Caltrops, ammo and Spirit drop rates have been adjusted. Challenge Cards are also now displayed on leaderboards.
Pragmata Reaches 2 Million Wishlists While Its Demo Tops 2 Million Downloads
Despite numerous delays, Capcom's sci-fi third-person shooter has plenty of momentum en route to its April 17th release.
Onimusha: Way of the Sword Team is “Working on the Final Stages of Development,” Says Director
Capcom's Satoru Nihei also teased Dokyo's Underground Laboratory, which has "the feel of a traditional Japanese haunted house."
Starfield Developer Has “More to Share” This Week, Todd Howard “Appreciates the Passionate Feedback”
However, his "visionary power" is seemingly restricted to "running lanes in EA College Football 26," per Bethesda Game Studios.
Slay the Spire 2 Sells 3 Million Copies in First Week, Over 25 Million Runs Recorded
Mega Crit Games is currently working on quality-of-life features for multiplayer, Steam Workshop support, balance adjustments, and more.
Ready or Not: Boiling Point Out Now, Brings New Cosmetics and Missions
A new threat has emerged in Los Sueños, and you're going to have to bring your A-game to the field as you try to neutralize it.
BrokenLore: Follow Gets An Insightful New Trailer, Drops June 1st
Serafini Productions is back at it, taking us deeper into Anne's psyche as she tries to navigate the darkest corners of her mind.
Life is Strange: Reunion Gets A New Gameplay Trailer Ahead Of Its March 26 Launch
Watch Max and Chloe infiltrate a secret Abraxas party, combining their gifts to obtain information from unsuspecting individuals.
ARC Radiers Takes Steps to Address AI-Related Voice Acting, Embark Issues Statement
With fewer AI-recorded lines now in the game, Embark is taking steps to ensure that its voice actors continue to collaborate with it.
Starfield Will “Become Legendary,” Says Composer, Who Believes People Weren’t Ready for its Launch
Inon Zur says director Todd Howard "believes in his way" and "has proven time and again that eventually people will understand his vision."



























