PlayStation’s Marathon Bet Looks Like It’s Already Backfiring
With a less-than-enthusiastic reception at launch and an underwhelming Season 2, the extraction shooter could be on borrowed time.
Palworld Developer Doesn’t Use Generative AI Because “Gamers Don’t Want It”
The company's head of communications and publishing also noted that the studio's artists like to create things on their own without AI.
Xbox is Punishing its Studios For Following Previous Orders – Report
Jason Schreier noted that many of the studios at risk of layoffs and closures were told to make interesting games to fill up Game Pass.
No Law Creative Director Discusses How Unreal Engine 5 Was Used to Create Port Desire
Tor Frick spoke about Neon Giant's philosophy of focusing on "density over scale" during the development of No Law and its city, Port Desire.
Grand Theft Auto 6 Website Updated With New Fly-By Video of Vice City
While we don't get any on-the-ground look at the game, the video does give us a glimpse at how beautiful it can be shortly after sunset.
Anyone Not Working on The Elder Scrolls or Fallout at Bethesda is Being Laid Off – Rumor
As we get closer to July, the processes for layoffs may have seemingly already begun, starting with studios under the Zenimax banner.
Bloodborne’s Potential PS5 Performance Showcased on Modded Console
A video by Digital Foundry shows how giving PS4 games access to PS5's capabilities can boost frame rates and resolutions quite well.
Rockstar Faces A Fresh Setback In Its Union-Busting Case
Things are heating up for the GTA 6 developer, and not in a way that it wants ahead of the release of a title that could be its magnum opus.
Epic Games Gives Us An Exciting First Look At Unreal Engine 6
There’s a lot to like in what Epic Games has told us about its effort to unify UE5 and Editor for Fortnite, and we can’t wait to see more.
Gears of War: E-Day Pushes Unreal Engine 5 “To Its Limits” In Its Latest Tech Demo
This is Gears of War like you’ve never seen before, and The Coalition deserves credit for a title that looks as good as it’s poised to play.
Marvel’s Spider-Man 2 To Add A New Suit For Peter Parker on July 28, Ahead of Brand New Day’s Release
It’s a good time as any for a fresh start, and a free new suit inspired by the upcoming film might be a great reason for a fresh play through.
State of Decay 3 Gets 72-Minute Gameplay Showcase of Early Alpha Build
The video gave us a good look at all of the gameplay aspects you would expect, from scavenging to sneaking around and fighting off zombies.
Grand Theft Auto 6 Pre-Orders to Start on June 25th, Cover Art Revealed
The company still hasn't confirmed how much Grand Theft Auto 6 will cost, however, nor has it revealed things like pre-order bonuses yet.
Marathon Showcases its Vandal Shell With a New Cinematic Trailer
The cinematic trailer focused on the agility of Vandal, who gets in a big fight almost immediately before sweeping its targets away.
Once Human Kicks Off Open Beta for PS5, PS5 Pro and Xbox Series X/S
Starry Studio has said that beta testers won't be able to carry over their characters into the full game when it comes out on consoles.
Assassin’s Creed Black Flag Resynced Full Achievements List Revealed, Can be Unlocked Offline
Ubisoft has decided to not reveal full details about its hidden achievements, instead only showing their names, to avoid spoilers.
Onimusha: Way of the Sword Director is Confident About the Full Game’s Difficulty Curve
Satoru Nihei said that the demo was made more accessible for first-time players, and that it featured early-game sections.
35 Big Games Still Coming Out For The Rest of 2026
We might be halfway through the year with some great titles already behind us, but we’re certain that the best is yet to come.
Samson: A Tyndalston Story Has Had Tons of Patches, But Is It Actually Fixed?
Releasing with a slate of technical issues, Samson has since undergone a process of transformation, with studio Liquid Swords delivering plentiful updates.
Outward 2 Early Access – 15 New Things You Need To Know
The survival standout gets a sequel, and before it launches to early access next year, we’re taking a look at the refinements to its mechanics, systems, and progression.



























