Piranha Bytes on Risen 2- “We drew inspiration from classics like Monkey Island and Pirates of the Caribbean”

Posted By | On 05th, Apr. 2012

Björn Pankratz, Project Director at Piranha Bytes says that Risen 2’s pirate setting drew plenty of inspiration from “classics” like Monkey Island, Treasure Island and Pirates of the Caribbean.

“Naturally, we drew some inspiration from classics like Monkey Island, Treasure Island, or Pirates of the Caribbean,” he told GamingBolt in our recently posted interview. “Finally we sat down, tried to pool our ideas, and implemented them. What would a pirate game be without treasure hunts, eyepatches, and rum?”

When asked if Risen 2 would manage to be unique and fresh despite the pirate setting, which is quite stale now, he said- “We spent a lot of time debating what developments the player character as well as his friends and enemies could undergo.

“We decided to give each main character an individual appearance and voice, and to reveal their story and motivation in the game. We hope there will be something for everyone.”

You can read the full interview through the link above. Stay tuned for more updates.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Back 4 Blood – 15 Features You Need To Know

Back 4 Blood – 15 Features You Need To Know

Turtle Rock's spiritual successor to its Left 4 Dead series is almost upon us. Here's everything that you need...

Alfred Hitchcock – Vertigo Interview – Story, Themes, and More

Alfred Hitchcock – Vertigo Interview – Story, Themes, and More

Pendulo Studios' Josue Monchan, Carlos Colomé, and Pepe Romero speak with GamingBolt about their upcoming psy...

Aragami 2 Review – Emerging from the Shadows

Aragami 2 Review – Emerging from the Shadows

Lince Works returns for a second entry in their stealth series, but are there enough improvements to warrant a...

RICO London Interview – Art Style, Weapons, Customization, and More

RICO London Interview – Art Style, Weapons, Customization, and More

RICO London designer James Parker speaks with GamingBolt about the upcoming first person shooter.

Lost Judgment Highlights Combat And Dancing In New Video

Lost Judgment Highlights Combat And Dancing In New Video

Much like the previous game, we will see a mixture of hardcore beat'em up style combat alongside other, more g...

The Dark Pictures Anthology: House Of Ashes Gets 20 Minutes Of Gameplay With Developer Commentary

The Dark Pictures Anthology: House Of Ashes Gets 20 Minutes Of Gameplay With Developer Commentary

The game's Director walks us through a lengthy amount of gameplay from the upcoming horror title.