Bluehole is looking to launch “before the end of Q4 2017”.
Though it’s still in early access, Playerunknown’s Battlegrounds has had an exceptionally good presence thus far, with four million units sold. However, those waiting for a full release before picking it up will have to wait longer. Bluehole has announced that the title will launch “before the end of Q4 2017”, delaying it from the original October end release date.
Creator Brendan “PlayerUnknown” Greene said in a recent blog post that, “I’ve come to realize that restricting the window to a specific month could hinder us from delivering a fully featured game and/or lead to disappointment within the community if the launch deadline is not met.
“So, we have decided that we are going push the full launch back a bit from the initial six-month timeframe, but want to assure you that we are still planning a full release before the end of Q4 2017.”
It hasn’t been clarified whether this means the end of 2017 or the end of financial year 2017. Either way, he did noted that the team will “continue to push weekly and monthly updates until full launch as we want to ensure that the game we release is the best version possible.”
Playerunknown’s Battlegrounds is also scheduled to arrive in late 2017 for Xbox One and Xbox One X.