3. Syphon Filter
This one is a bit of a wild card, but needs to be said. Many gamers who had the pleasure of growing up with a PS1 will remember the excellent Syphon Filter trilogy. The game desperately needs a new sequel that isn’t a dodgy PSP title, and Move support would make our collective patience all the better rewarded. The original games excelled at exhilarating missions and an engrossing story, but targeting your foes during the shooting elements of the game was always a bit of a chore. Enter the move controller, that turns the series’ greatest vice into a virtue. Mix natural point and shoot gameplay into one of the most classic third person action games of the past and you have a sure fire winner right there.
2. Loco Roco
The Loco Roco games on PSP defined exactly what handheld gaming should be about. A surprisingly deep platform/puzzle title, but made accessible by its cute and cuddly aesthetics. A Loco Roco was released for PS3 via the PSN, but it was more of an interactive screen-saver as opposed to a proper game. Even if it was just a small downloadable title, a PS3 Loco Roco could use the Move controller in all sorts of creative ways, and it would definitely be nice to see those little Loco Rocos coming back into action in any shape or form.
1. Lair
Lair was, arguably, one of the most hyped PS3 games back when the system was in its infancy. The game’s massive looking world and breathtaking visuals captivated gamers, and the game was able to deliver on these aspects. The problem was that the six axis motion controls for the game were broken, ruining the experience to the point that they had to be removed in a patch made available after the game’s release. Had the game had more responsive controls it may have fared better, and this could be realised if Move support was patched into the game. There is no doubt that the Move controllers work and respond well, and their accuracy could well save Lair and prevent it from making quite as many “most disappointing games” lists.
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