Pokemon Let’s Go, Pikachu! and Let’s Go, Eevee! Won’t Require Motion Controls

The process of throwing Poke Balls is somewhat more complicated though.

Posted By | On 28th, Sep. 2018

Pokemon Let's Go Pikachu

If you were concerned about mandatory motion controls while playing Game Freak’s Pokemon Let’s Go, Pikachu! and Let’s Go, Eevee! on the Switch, you’re in luck… sort of. Speaking to IGN, a Nintendo representative confirmed that motion controls and physical gestures aren’t needed in handheld mode.

Pokémon Let’s Go, Pikachu! and Let’s Go, Eevee! do not require players to use motion controls or physical gestures when in Handheld Mode. Instead, players can use the joystick on the left Joy-Con controller to aim and press the A button to throw a Poké Ball. The simulated throwing motion associated with the Joy-Con controllers or Poké Ball Plus are intended to enhance the gameplay experience, but are not required to play these games.”

Here’s where things get a bit complicated though. When encountering Pokemon, all you need to do is choose the Poke Ball and press A to throw it. The camera can be moved during an encounter with the left joystick. Motion controls aren’t necessary for all this, but the Switch is moved while in handheld mode, then motion controls will activate.

The camera will thus move as well. The only way to prevent this is by keeping the Switch flat on the table. It’s definitely stranger than it sounds in practice. Still, at least the majority of the game can be played on the go without much fuss, right?

Pokemon Let’s Go, Pikachu! and Let’s Go, Eevee! arrive on November 16th for the Nintendo Switch.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Company of Heroes Collection is Coming to Nintendo Switch on October 12

Company of Heroes Collection is Coming to Nintendo Switch on October 12

Players will be able to re-live the 2006-era RTS Company of Heroes on the Nintendo Switch in early October.

Unity Engine Announces New Pricing Structure, Engine Team Lead Releases Letter of Apology

Unity Engine Announces New Pricing Structure, Engine Team Lead Releases Letter of Apology

Unity engine team lead Marc Whitten has apologised for the company's new Runtime Fee policy, announcing new po...

Total War: PHARAOH on Epic Games Store is Delayed to Early 2024

Total War: PHARAOH on Epic Games Store is Delayed to Early 2024

The Steam release of Total War: PHARAOH is on track for its October 11 release date.

Star Wars Eclipse “Still Exists”, “It’s Simmering” – Quantic Dream

Star Wars Eclipse “Still Exists”, “It’s Simmering” – Quantic Dream

Quantic Dream's Lisa Pendse also confirmed there's no game over. "Anyone can die, anything can happen, and the...

Sea of Thieves is Getting Player Guilds, PvE Servers With Season 10

Sea of Thieves is Getting Player Guilds, PvE Servers With Season 10

Season 10 of Sea of Thieves is bringing with a host of content that revolves around the game's social aspects.

Baldur’s Gate 3 – Patch 3 is Live With Magic Mirror, Mac Support, and More

Baldur’s Gate 3 – Patch 3 is Live With Magic Mirror, Mac Support, and More

Improvements to Lower City performance in Act 3 are also available on PC and PS5, but Larian Studios promises ...