Uncharted 3 is now out in the US, and has been met with staggering reviews, but Naughty Dog says that the pre-release crunch for the game was very brutal on them.
“It was the hardest thing in the industry [I’ve] ever done,” creative director Amy Hennig told GameTrailers, when asked about getting the game published in time.
“It was pretty brutal this time around,” cinematics animation lead Josh Scherr chimed in. “I mean, there’s always crunch. There’re always people putting in extra hours.
“But this time around, just because of the scope and the ambition of the game – even after we had gone back and shortened some things, trimmed some other things – there was just still a lot to do, in the amount of time we had to do it.”
Game director Justin Richmond said: “There was added pressure because there was more languages than we have ever done before, both spoken and text translation”
We’ll be publishing our Uncharted 3 review in a few hours, so stay tuned.