Project Spark Directions “Are Nearly Infinite”, Community Already Creating Content to Rival Current Games

So says studio manager Michael Sax Persson.

Posted By | On 27th, Jan. 2014

Project_Spark_Screen_Shot_20

In conversation with All Things Xbox, Team Dakota studio manager Michael Saxs Persson talked about Project Spark – the Kinect compatible content creation game – and the number of directions it can go. As Persson puts it, the game will continue to evolve and spawn creations that will rival commercial games.

“We look at Project Spark as a game that will never truly be finished. The directions we can take the game are nearly infinite, and we plan on continuing to grow and evolve the game over time, based on input from our community.”

Spark is still in the beta phase but that doesn’t mean marvels aren’t being seen already. “We’ve already seen the community create some truly amazing levels. Stuff that is already starting to rival games on the market today, after just over a month in beta.

“Are there still things we can do to make it easier for people to learn, sure, and we’re working on that. But at the fundamental level, people really ‘get’ Project Spark, and are already exceeding our expectations in what they’re creating. The most frequently heard phrase in the office is, ‘How did they create THAT?’”

Project Spark will be out this year for Xbox One, Xbox 360 and PC.


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