“They both have essentially the same architecture with some variations,” says Ron Janzen from Digital Extremes.
Xbox One’s lower GPU compute unit count compared to the PlayStation 4 is fairly public knowledge now. To top that the Xbox One has faced it’s fair share of struggles with the limited size of ESRAM and bandwidth of its memory. In our interview with Sr. Programmer, Ron Janzen from Digital Extremes, we asked his take on the differences between the Xbox One and PlayStation 4.
“The PS4 and XB1 are more alike than in any previous console generation,” Ron Janzen said to GamingBolt. “They both have essentially the same architecture with some variations and trade-offs in how the architecture was implemented. Each work great with our controller support and as we add new content so often with large updates every 4-6 weeks, we continue to get more and more familiar with the tech to continue improving the new content our gamers play.”
Digital Extremes is currently working on adding new updates and content in their free-to-play cooperative third-person shooter Warframe, which is now available across the PlayStation 4, Xbox One and PC.