PS4 GPU Optimization, DirectX 12, Xbox One Cloud To Be Detailed At GDC 2015

DirectX 12, the cloud, Project Morpheus, and more.

Posted By | On 30th, Jan. 2015 Under News | Follow This Author @Pramath1605


PS4 Xbox one

The Game Developer’s Conference 2015 is almost here, and I am sure you want to know what the creators of our favorite games will have to say at the biggest forum for them to share their creative process; Sony and Microsoft will be having a massive amount of panels at GDC, discovering all the interesting tech and features on PS4 and Xbox One, and also on the upcoming Windows 10, and even mobile gaming (somewhere, the PS Vita weeps silently).

Sony will be focusing on its talks regarding optimizing the PS4 GPU, connected game experiences (multiplayer gaming, basically), and Unity, which will be where they will be talking most about indie games, I presume.

Microsoft’s panels sound a bit more interesting from a tech enthusiast perspective, honestly- they will be talking about DirectX 12, the cloud, ID@Xbox, cross platform multiplayer, and perhaps most excitingly, Windows 10.

GDC begins on March 2, and will go all the way through to March 6. Stay tuned to GamingBolt for coverage and information.


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