Earlier, we reported on rumours from The Digital Foundry that the PlayStation 4 was allocating about 4.5 GB to the development of games, with 3.5 GB to the OS. Out of the latter, 1 GB was classified as “flexible memory” and could be used for games if needed.
However, Vblank Entertainment boss and confirmed PS4 dev Brian Provinciano took to Twitter to state that the rumours were false and ridiculous.
@mrnray It's absolutely false. Absolutely ridiculous.
— Brian Provinciano (@BriProv) July 27, 2013
Provinciano did not confirm how much RAM was in the system. Considering how Microsoft was skewered for stating the Xbox One would allocate 3 GB to its OS, we can see how this would affect Sony’s projections of being more powerful (though make no mistake – 4.5 GB DDR5 RAM is far superior to 5 GB DDR3 RAM).
On NeoGAF, industry insider Thuway provided his own numbers, stating that the PS4 actualyl reserves up to 6 GB of RAM for games and 2 GB for the OS. “There are games in development that are using 6 GB of RAM,” he stated in an update. Other insiders such as BruceLeeRoy and forum admin Kagari corroborated this report. What is the truth? Stay tuned as the story develops.