PS5 Pro Will Get FSR 4-Based Upgrades in Early 2026 – Rumour

This upgrade is slated to come in a firmware update at around the same time FSR 4 comes to RDNA 3 graphics cards later this year.

Posted By | On 10th, Sep. 2025

PS5 Pro_02

While Sony had already confirmed that its collaboration with AMD will involve bringing FidelityFX Super Resolution 4 (FSR 4) features to the PS5 Pro, new rumours indicate that this will be happening some time next year. In a new video, YouTuber Moore’s Law is Dead commented on the image upscaling technology making its way to the PS5 Pro, noting that he expects it to arrive in the first quarter of 2026.

This update, he noted, is slated to happen either at the same time, or shortly after AMD announces FSR 4 support also coming to its graphics cards based on the older RDNA 3 architecture. This, in turn, is expected to happen towards the end of 2025. It is worth noting that, until there is an official announcement by Sony or AMD, this rumour is best to be taken with a grain of salt.

Sony and AMD had announced their partnership all the way back in December 2024. As part of this partnership, the two companies would make use of “machine learning-based technology for graphics and gameplay,” according to PS5 and PS5 Pro lead architect Mark Cerny.

Cerny had provided more details about this partnership back in March, revealing in an interview that the end result would be bringing in FSR 4’s more advanced image upscaling technologies to the PS5 Pro’s PSSR. To achieve this, the two companies have been working all years to integrate PSSR into Sony’s titles.

“Our focus for 2025 is working with developers to integrate PSSR into their titles; in parallel, though, we have already started to implement the new neural network on PS5 Pro,” said Cerny, referring to the PlayStation Spectral Super Resolution image upscaling technology used in the PS5 Pro.

With the collaboration, Sony wants to improve its PSSR technology to be able to output similar results as FSR 4 when provided with the same inputs. “Our target is to have something very similar to FSR 4’s upscaler available on PS5 Pro for 2026 titles as the next evolution of PSSR; it should take the same inputs and produce essentially the same outputs,” explained Cerny. “Doing that implementation is rather ambitious and time consuming, which is why you haven’t already seen this new upscaler on PS5 Pro.”

“That is what we are targeting, and we believe we can achieve it,” he continued. “The peak performance number for PS5 Pro is 300 8-bit TOPS without sparsity, which compares very well to the recently released AMD GPUs. We don’t believe sparsity is useful for this particular upscaling algorithm.”

For what it’s worth, FSR 4 itself is a relatively young iteration of the image upscaling technology, having been released earlier this year alongside AMD’s current line-up of Radeon RX 9070 and RX 9060 graphics cards. As part of the launch, the company released regular RX 9070 and RX 9060 GPUs, as well as more powerful RX 9070 XT and RX 9060 XT GPUs, depending on what level of power PC players might want.

The graphics cards themselves were unveiled earlier this year at CES 2025.


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