PS5 SSD Will Make Worlds More Diverse and Loading Screens Less Annoying – Killsquad Dev

Novarama’s Ricardo Seligmann talks about the exciting potential of SSDs in next gen hardware.

Posted By | On 07th, Aug. 2019 Under News | Follow This Author @shubhankar2508


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Of all the new things that next generation hardware promises, the one element that has got most developers excited is the inclusion of solid state drives, which promise to have a tangible impact on the way we play games, and the way they are made. Sure, as of right now their application is more hypothetical than anything else, but the promise SSDs hold is certainly exciting for console gaming.

We’ve spoken to quite a few developers over the last few months about the SSDs of the PS5 and the Xbox Scarlett. Another developer we spoke to recently who’s quite excited about the PS5’s SSD is Ricardo Seligmann of Novarama, developers of the co-op action RPG Killsquad.

Speaking with GamingBolt about the benefits he expects to see with an SSD in the PS5, Seligmann said that being able to “quickly load content, making load screens less annoying, and allowing us to load more enemies, particle effects, and environments on the fly without compromising the performance” is something that’s going to be an obvious and tangible impact. Seligmann expects SSDs to help make worlds in games “more diverse and interesting.”

As I said, the applications SSDs are something we’ve yet to see with our own eyes right now – for instance, we don’t know how much games natively running on and built for next-gen hardware will be impacted by SSDs – but the potential is certainly exciting.

Novarama’s Killsquad is currently in Early Access on Steam. Our full interview with Seligmann will be live soon, so stay tuned.

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